0/5Improved WrathRank 0/5Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.
0/5GenesisRank 0/5Increases the periodic damage and healing done by your spells and abilities by 2%.
0/3MoonglowRank 0/3Requires 5 points in Balance.Reduces the Mana cost of your damaging spells by 8%.
0/2Improved MoonfireRank 0/2Requires 5 points in Balance.Increases the damage and critical strike chance of your Moonfire spell by 5%.
0/2Nature's MajestyRank 0/2Requires 5 points in Balance.Requires 1 points in Nature's Splendor.Increases your critical strike chance with spells and melee attacks by 2%.
0/2Nature's ReachRank 0/2Requires 5 points in Balance.Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.
0/3Improved Entangling RootsRank 0/3Requires 10 points in Balance.Increases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.
0/1Nature's SplendorRank 0/1Requires 10 points in Balance.Requires 2 points in Nature's Majesty.Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
0/1Insect SwarmRank 0/1Requires 15 points in Balance.InstantThe enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
0/5VengeanceRank 0/5Requires 15 points in Balance.Requires 2 points in Improved Moonfire.Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.
0/5Improved StarfireRank 0/5Requires 15 points in Balance.Reduces the cast time of Starfire by 0.1 sec and Starfire has a 3% chance to stun its target for 3 sec.
0/2OvergrowthRank 0/2Requires 20 points in Balance.Increases the maximum number of targets you may have affected by Entangling Roots by 1.
0/1Nature's GraceRank 0/1Requires 20 points in Balance.All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
0/3EclipseRank 0/3Requires 20 points in Balance.Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17 sec. Stores up to 4 charges. Lasts 15 sec.
0/5MoonfuryRank 0/5Requires 25 points in Balance.Increases the damage done by your Arcane and Nature spells by 2%.
0/1Moonkin FormRank 0/1Requires 30 points in Balance.InstantShapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Feral Combat1
0/5FerocityRank 0/5Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 1 Rage or Energy.
1/5FurorRank 1/5Gives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per second spent outside Bear Form or Dire Bear Form, up to 20 Energy.Next rank:Gives you a 40% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 40% of the Energy you had when last in Cat Form, plus 4 Energy per second spent outside Bear Form or Dire Bear Form, up to 40 Energy.
0/2Feral SwiftnessRank 0/2Requires 5 points in Feral Combat.Increases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%.
0/3Feral InstinctRank 0/3Requires 5 points in Feral Combat.Increases damage done by your Swipe ability by 10% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher.
0/2Brutal ImpactRank 0/2Requires 5 points in Feral Combat.Increases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by 15 sec.
0/3Thick HideRank 0/3Requires 5 points in Feral Combat.While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 1 additional base Armor per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
0/3Shredding AttacksRank 0/3Requires 10 points in Feral Combat.Reduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 1.
0/2Savage FuryRank 0/2Requires 10 points in Feral Combat.Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5%.
0/1Feral ChargeRank 0/1Requires 10 points in Feral Combat.InstantRequires Bear Form, Dire Bear Form
Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec.
0/2Sharpened ClawsRank 0/2Requires 10 points in Feral Combat.Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 3%.
0/3Predatory StrikesRank 0/3Requires 15 points in Feral Combat.Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level.
0/1LacerateRank 0/1Requires 15 points in Feral Combat.Requires 2 points in Savage Fury.InstantLacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
0/1Predatory DisciplineRank 0/1Requires 15 points in Feral Combat.Your Ferocious Bite ability no longer converts extra Energy into damage, but still deals extra damage based on your excess Energy.
0/2Blood FrenzyRank 0/2Requires 15 points in Feral Combat.Requires 2 points in Sharpened Claws.Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point.
0/1Leader of the PackRank 0/1Requires 20 points in Feral Combat.While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the Critical Strike chance of all party or raid members within 45 yards by 3%.
0/2Natural InstinctRank 0/2Requires 20 points in Feral Combat.Increases the critical strike damage bonus of your melee abilities by 10% and increases your spell healing by 12% of your Intellect.
0/5Rend and TearRank 0/5Requires 25 points in Feral Combat.Requires 3 points in Predatory Strikes.Increases damage done by your melee abilities on Bleeding targets by 3%.
0/5Natural ReactionRank 0/5Requires 25 points in Feral Combat.Increases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.
0/1Primal BiteRank 0/1Requires 30 points in Feral Combat.Requires 1 points in Leader of the Pack.InstantBite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.
0/1Shifting PowerRank 0/1Requires 30 points in Feral Combat.Requires 1 points in Predatory Discipline.InstantInstantly convert 684 Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
Restoration0
0/5Nature's FocusRank 0/5Gives your Arcane and Nature spells a 14% chance to not lose casting time when you take damage.
0/5Heart of the WildRank 0/5Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.
0/5NaturalistRank 0/5Requires 5 points in Restoration.Reduces the cast time of your Healing Touch and Wild Growth spells by 0.1 sec and increases all damage you deal by 2%.
0/3ReflectionRank 0/3Requires 5 points in Restoration.Allows 17% of your Mana regeneration to continue while casting.
0/3Natural ShapeshifterRank 0/3Requires 5 points in Restoration.Reduces the mana cost of all shapeshifting by 10%.
0/3SubtletyRank 0/3Requires 10 points in Restoration.Reduces the threat generated by your Nature and Arcane spells by 10%.
0/5Gift of NatureRank 0/5Requires 10 points in Restoration.Increases the effect of all your healing spells by 2%.
0/1BloomRank 0/1Requires 10 points in Restoration.When your Rejuvenation or Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell expires due to being dispelled, the target is healed for 50% of your Spirit instead.
0/5Tranquil SpiritRank 0/5Requires 15 points in Restoration.Reduces the mana cost of your Healing Touch and Tranquility spells by 2%.
0/3Improved RejuvenationRank 0/3Requires 15 points in Restoration.Increases the effect of your Rejuvenation spell by 5%.
0/1SwiftmendRank 0/1Requires 15 points in Restoration.InstantInstantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect.
0/1Nature's SwiftnessRank 0/1Requires 20 points in Restoration.Requires 5 points in Naturalist.InstantWhen activated, your next Nature spell becomes an instant cast spell.
0/3Living SpiritRank 0/3Requires 20 points in Restoration.Increases your Spirit by 5%.
0/2Improved TranquilityRank 0/2Requires 20 points in Restoration.Reduces threat caused by Tranquility by 50% and its cooldown by 30%.
0/5Improved RegrowthRank 0/5Requires 25 points in Restoration.Requires 3 points in Improved Rejuvenation.Increases the critical effect chance of your Regrowth spell by 10%.
0/1Wild GrowthRank 0/1Requires 30 points in Restoration.Requires 3 points in Living Spirit.3 sec castHeals the target and their party for 336 over 7 sec. Party members must be within 43 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.