0/5Spiritual FocusRank 0/5Gives your Flash of Light, Holy Light, and Light's Vigil spells a 14% chance to not lose casting time when you take damage.
4/5Divine StrengthRank 4/5Increases your Strength by 8%.Next rank:Increases your Strength by 10%.
0/3Healing LightRank 0/3Requires 5 points in Holy.Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.
0/2ReverenceRank 0/2Requires 5 points in Holy.Allows 15% of your Mana regeneration to continue while casting.
0/5Improved SealsRank 0/5Requires 5 points in Holy.Increases the damage done by your Seals and Judgements by 3%.
0/2Purifying PowerRank 0/2Requires 5 points in Holy.Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
0/1Divine FavorRank 0/1Requires 10 points in Holy.InstantWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
0/5IlluminationRank 0/5Requires 10 points in Holy.Requires 2 points in Reverence.After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
0/2Holy ConduitRank 0/2Requires 10 points in Holy.Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
0/2Divine PrecisionRank 0/2Requires 15 points in Holy.Improves your chance to hit with Holy spells by 4%, and reduces the duration of Silence effects on you by 10%.
0/2Infusion of LightRank 0/2Requires 15 points in Holy.Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.
0/1Oath of LightRank 0/1Requires 15 points in Holy.InstantSwear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to 400, your Flash of Light by up to 115, and your Holy Shock by up to 230. Only one Oath of Light may be sworn by the Paladin at any one time.
0/2Consecrated GroundRank 0/2Requires 20 points in Holy.Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
0/1Holy ShockRank 0/1Requires 20 points in Holy.InstantBlasts the target with Holy energy, causing 209 to 223 Holy damage to an enemy, or 325 to 334 healing to an ally.
0/2Boundless LightRank 0/2Requires 20 points in Holy.Requires 1 points in Holy Shock.Increases the critical strike chance of your Holy Shock spell by 15% when cast on allies not affected by your Oath of Light.
0/5Holy PowerRank 0/5Requires 25 points in Holy.Increases the critical strike healing bonus of your Holy spells by 10%.
0/1Light's VigilRank 0/1Requires 30 points in Holy.Requires 1 points in Holy Shock.1.5 sec castApplies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 400 to 419. Only one Vigil per Paladin may be active in each party.
Protection0
0/5Divine IntellectRank 0/5Increases your total Intellect by 2%.
0/5RedoubtRank 0/5Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
0/3PrecisionRank 0/3Requires 5 points in Protection.Improves your chance to hit by 1%.
0/2Guardian's FavorRank 0/2Requires 5 points in Protection.Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.
0/2Sacred DutyRank 0/2Requires 5 points in Protection.Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec, and reduces the duration of Forbearance by 5 sec.
0/1Templar's BulwarkRank 0/1Requires 10 points in Protection.InstantWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
0/3Improved Hammer of JusticeRank 0/3Requires 10 points in Protection.Decreases the cooldown of your Hammer of Justice spell by 5 sec.
0/2Shield SpecializationRank 0/2Requires 10 points in Protection.Requires 5 points in Redoubt.Increases the amount of damage absorbed by your shield by 15%, and gives your blocks a 50% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.
0/5ToughnessRank 0/5Requires 10 points in Protection.Increases your armor value from items by 2%.
0/1Swift JudgementRank 0/1Requires 15 points in Protection.Requires 1 points in Templar's Bulwark.InstantUnleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.
0/3Improved Righteous FuryRank 0/3Requires 15 points in Protection.While Righteous Fury is active, all damage taken is reduced by 3%.
0/5AnticipationRank 0/5Requires 15 points in Protection.Increases your Defense Skill by 4.
0/2StoicismRank 0/2Requires 20 points in Protection.Reduces the duration of Stun and Charm effects on you by 10%.
0/1Holy ShieldRank 0/1Requires 20 points in Protection.InstantIncreases chance to block by 30% for 10 sec, and deals 90 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
0/5ReckoningRank 0/5Requires 20 points in Protection.Gives you a 8% chance after Blocking and a 20% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.
0/3Iron CreedRank 0/3Requires 25 points in Protection.Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
0/1ShieldswornRank 0/1Requires 30 points in Protection.Requires 1 points in Holy Shield.Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.
Retribution14
5/5DeflectionRank 5/5Increases your Parry chance by 5%.
0/5BenedictionRank 0/5Reduces the Mana cost of all instant cast spells and abilities by 2%.
2/2Improved JudgementRank 2/2Decreases the cooldown of your Judgement ability by 2 sec.
3/3ConvictionRank 3/3Improves your chance to get a critical strike with all spells and attacks by 6%.
1/3Sanctified JudgementRank 1/3Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.Next rank:Gives your Judgement ability a 66% chance to return 40% of the Mana cost of the judged seal.
0/3VindicationRank 0/3Gives your damaging melee attacks a chance to reduce the target's Attack Power by 68 for 30 sec.
0/2Unyielding FaithRank 0/2Reduces the duration of Fear and Disorient effects on you by 15%.
1/1Seal of CommandRank 1/1InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 110 to 114 Holy damage, 217 to 228 if the target is stunned or incapacitated.
2/2Pursuit of JusticeRank 2/2Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
0/2Eye for an EyeRank 0/2Requires 15 points in Retribution.All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/1Sacred ArbiterRank 0/1Requires 15 points in Retribution.Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
0/3Two-Handed Weapon SpecializationRank 0/3Requires 15 points in Retribution.Increases the Physical and Holy damage you deal by 2%, and reduces all threat you generate by 7% while a two-handed melee weapon is equipped.
0/2Turn EvilRank 0/2Requires 20 points in Retribution.Reduces the cast time of your Turn Undead spell by 0.5 sec, its cooldown by 5 sec, and allows it to affect Demons.
0/1RepentanceRank 0/1Requires 20 points in Retribution.InstantPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3VengeanceRank 0/3Requires 20 points in Retribution.Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.
0/5Champion of the LightRank 0/5Requires 25 points in Retribution.Increases your spell damage by up to 12% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.2 sec.
0/1Unsealed WrathRank 0/1Requires 30 points in Retribution.Requires 1 points in Repentance.Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.